Re: adding new levels gone off topic, and onto flaming

From: Whitey (zacker@ACSU.BUFFALO.EDU)
Date: 11/21/97

On Thu, 20 Nov 1997, John Evans wrote:
> Also in structs.h add lines like:
> #define ITEM_MAT_UNDEFINED      -1
> #define ITEM_MAT_LEATHER        0
> #define ITEM_MAT_SILVER         1
> #define ITEM_MAT_IRON           2
> #define  etc.....

You may want to define these as bitvectors, so a certain object can have
several material types.  Such as a steel axe with a wooden handle, or a
studded leather jacket.  Just a thought.


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