Re: Blocking mobs.

From: David Klasinc (bigwhale@CAPYBARA.SK-PTTSC.LJ.EDUS.SI)
Date: 11/21/97

On Fri, 21 Nov 1997, Thomas Pedersen wrote:

> Hmm..just noticed that blocking mobs are useless..all you have to do is
> attack em and move by em....
> The spec-code is normally like this
> if_command_is_move {
>     tell_char_to_sodd_off;
>     return and_do_not_execute
> }
> Spec procs certainly are called when fighting, so why doesn't the check
> work anymore at this point?  I could see this if we had a check to return
> if is_fighting(ch) is true.  Just look at stock guildentrance guards.

Heh, check your interpreter.c you ahve something in foobar condition
there, you shouldn't be allowed to move if you're fighting...

No way!  You're fighting for your life!

This sounds vfamiliar to you? ;>


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