>
> >> I was wondering if the MobProgs patch from the circle site would be easily
> >> used with OasisOLC, and if so, how I would go about implementing it there.
> >
> Couple added menus, some options, and it won't erase the MobProgs you have
> in the mob you save. It'll also let you make new mobprogs in the editor I
> believe.
>
Anyone thought about parsing the olc mobprog input? Incorrect mobprogs
done online can have some fatal side effects. &)
Connection closed from foregin host.
ktp.
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