Re: Use Less RAM!

From: Michael J. Fara (mulder@CLOUD9.NET)
Date: 02/20/98


I agree. Just hope you will make an upgrade patch to the first one *drool*

At 12:42 AM 2/21/98 -0500, you wrote:
>
>but we're not talking about needing more memory, we're talking about
>having our mud take up less of the machines RAM and swap space..you know
>that the machine will get the memory it needs, i know that the machine
>will get the memory it needs, but the guy working at my ISP and typing
>'ps -auxm' and seeing "siv      bin/circle" towering above any other
>process might say to himself "hmm..what's this? oh, a process that runs
>24-7 and takes up more memory (and space) than even the 'named' process!"
>
>unloading room descriptions puts my numbers down to third place..not
>first..
>
>and as for actually unloading mobs and objects..well..i want them to still
>be in the game in case they are summoned..not to mention that they are a
>little more complicated than rooms since there are multiple copies of
>each, while there's only going to be one room..perhaps i will look into
>how SillyMUD does it..i probably would have done that first if i had ever
>played with anything other than circle :)
>
>siv
>
>
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