Re: Circlemud design issues

From: James T Browning (jbrownin@LCSC.EDU)
Date: 04/23/98


At 06:42 PM 4/23/98 +0000, you wrote:
>IMO, Circle should switch over to C++.  Not only does it tend to be more
>well-organized and understandable, the use of accessor functions lets you
>do a whole lot with the code that's difficult to impossible using the
>current structure.
[stuff brutally chopped]

So why don't you do it yourself with some help from your friends.  Create a
new codebase and call it Spheremud or something.  Then you could also
resolve your own design problems...

If you want something done you can do it yourself, pay someone to do it or
forbid your kids from doing it...


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