On Mon, 27 Apr 1998, Ghost Shaidan wrote:
->What about making another item type? ITEM_SLAYING_WEAPON
->Its basically a clone of the weapon slot, but its a single check in
->fight.c and very tight...
It's a whole helluva' lot of checks in act.item.c and a few other
places, though. Isn't there a free value for ITEM_WEAPON types?
-dak
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