Re: Misc Thoughts / Ideas

From: Angus Mezick (angus@EDGIL.CCMAIL.COMPUSERVE.COM)
Date: 04/29/98


Great idea except for those that speedwalk. Can you imagine what this will to do
speedwalk if you don't have the mud itself parse that 2s3u5e string?  muhahaha
nah, ick
--Angus


______________________________ Forward Header __________________________________
Subject: Re:  Misc Thoughts / Ideas
Author:  INTERNET:CIRCLE@POST.QUEENSU.CA at CSERVE
Date:    4/28/98 7:20 PM

This may not be directly related, but there's a game called Federation that I
play, and it's one of the first multi-player games out there...well, since
it's so old, it obviously has some pretty strange bugs...one of which is that
its buffer can only contain so much, and since there are about 700 players in
at any given time + lag, it drops a lot of commands. So why not write code so
that if a player sends more than 3 or so commands per second, it drops every
third? It's very effectual with dealing with macroers. :-)

-JW


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