Re: Carts (Working for cash?)

From: Angus Mezick (angus@EDGIL.CCMAIL.COMPUSERVE.COM)
Date: 05/01/98

What I meant was that a player shouldn't be able to carry that much cash around
on them. They should have to either drop their copper coins, or take the combat
penalty/typing lots of commands hit, and have a cart.  As you can tell, I want
to have denominations in my currency system.

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Subject: Re:  Carts (Working for cash?)
Date:    5/1/98 2:14 PM

Just how are your players going to work for cash???

Sounds interesting if perhaps too detailed...


-----Original Message-----

I am pondering adding carts to my mud.  I want to make coins have weight, and
other various economy things, and i wish to have the players work for their
<ya gotta clip ALL the .sigs>

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