I am currently trying to modify the code in order to have players retain
their eq and gold whenever they die. I've gone through the code and
changed make_corpse in fight.c so that it only removes equipment and
inventory if it is a NPC. I also did the same thing in extract_char in
handler.c. Now whenever a char dies, the eq and inv don't get dropped,
but they still enter back into the game with nothing. I believe there is
another ch->carrying = NULL or something like that somewhere but I am not
sure exactly where it is. I'm sure this has been talked about before, but
I'd appreciate any help.
Adlictin
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