[C in General] [DG Scripts] pointers

From: Tony Robbins (tonyr@NWPACLINK.COM)
Date: 07/17/98

Ok, this is CircleMUD related because I had this problem while trying to
develop code for CircleMUD!  Woo!  Go me!  (Sorry, I'm like this first
thing in the morning, and 10:30 AM is morning for me.)

Anyway, since that's over with, let me explain my dilemna.

In DG Scripts, it fairly often uses code like (I don't have access to my

typedef struct trig_data;

from what I've read, that makes it so I can go "trig_data *blah" and it
works just the same, without the struct.

However, now we see stuff like:

trig_data **trg_index;
struct trig_data **trig_index;

In any case, it seems to be a pointer to a pointer.  I'm still pretty
newbie to pointers and the like, but I was hoping to finish obuild OLC for
triggers.  Any ideas?

BTW, the CircleMUD site hasn't got but one thing uploaded to the
"contrib/code" dir in the past month.  First person to upload gets a cookie!


     | Ensure that you have read the CircleMUD Mailing List FAQ:  |
     | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |

This archive was generated by hypermail 2b30 : 12/15/00 PST