Re: highest room?

From: Neal Lahndorff (stulahnd@ACS.EKU.EDU)
Date: 08/24/98

On Tue, 25 Aug 1998, Michael J. Fara wrote:

> I just made a 9800 (99x99) room zone, starting from zone 326 (circlemud's
> default zone limit).. it spans from vnum 32600 thru 42400. But it seems that
> circle crashes telling me theres no startroom (?), although the startroom is
> clearly defined as vnum 100. (zone 1).
> Is there a problem where you can't go over a certain number of rooms or
> something? This is really a killer to me because zone 326 is supposed to
> hold a wilderness surface map area, and putting it anywhere else will just
> make it difficult for us to build zones easilly.
In structs.h, room_vnum is typedef'ed to be a sh_int, which tops out at
32768 or something in that neighborhood.  If you want to use a zone number
higher than 326 then you'll need to re-define the type there, and probably
a few places in the code where sh_int is used instead of room_vnum


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