On Fri, 28 Aug 1998, Matt Roach wrote:
>would something like this work? For player Kills only?
>
>
> if (!IS_NPC(victim)) {
> sprintf(buf2, "Player Kill:%s%s was just pked by %s!%s\r\n", CCRED(ch,
>C_NRM),
> GET_NAME(victim), GET_NAME(ch), CCNRM(ch, C_NRM));
> send_to_all(buf2);
> }
Yes, but it ignores the color attributes for everyone else. See
do_gen_comm() for how to do color correctly on global channels. I'll also
mention you're ignoring all invisibility there, even immortal.
--
George Greer, greerga@circlemud.org | Genius may have its limitations, but
http://mouse.van.ml.org/ (not done) | stupidity is not thus handicapped.
http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST