Re: Avatar and decapitate code with graveyard

From: Doppleganger Software (doppsoft@TZC.COM)
Date: 08/30/98

>> I am looking for avatar code for my mud with decapitation ability and a
>> grave yard where you go when you are decapitated.
>is it just me, or is the overall quality of circlemud degradating cuz
>no one wants to code anything themselves anymore? this newsgroup is
>really "snippish" nowadays.

It's not you.  And I don't think CircleMUD is degrading either.
Personally, I think it's the quality of people who are starting up MUD's.
 Too many people who always get what they want, and who never get said no
to are starting up MUD's with no idea what the heck they are doing.
That's what my rant about starting up a MUD was all about....LEARN before
you start.  You don't just see a person driving a car, decide you want to
do it, buy a car and start driving.  No, you have to learn how to drive.
If someone wants a full time coder, just to sit there and do whatever
they want, they had better be prepared to pay for them, and then not
charge anything for the MUD.  After all, they can't charge for the MUD,
and the liscence agreement says nothing about paying for coders.  <grin>
Should be a rule here, if you aren't willing to do the code yourself, or
pay someone to do it, don't ask for it.  This mailing list isn't a place
for lazy people to get their MUD built for them.  You notice he didn't
even bother to tell us what the heck he wants in avatar code.
Considering avatar's are, by definition, a mortal form of a god, it
really is quite vague.


I'm almost ready to release that fix to generic_find to actually have it
keep the number found from one function to another, since it doesn't do
it right now.

"One hundred years from now, none of this will matter because you and I
will be dead -- unless the Grim Reaper has switched his record-keeping to
a Windows 95-based system, in which case we all might live forever. "
-- Associated Press

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