> Anyone develop a 'Hot Reboot' system? That is, players stay logged on whilst
> the MUD reboots. Just curious. If someone has, any pointers on how to implement
> it?
If I am not mistaken there is an older snippit on the circle ftp site that
is for rebooting while the game runs undisturbed...
I may be wrong.
Odin
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST