Defining a list of structs....

From: Jourge Fuzz Bush (modem-burn@GEOCITIES.COM)
Date: 10/22/98

Well I really don't know what this is called but what I did was the

struct obj_data *bodybagobjs[] =
{ { "\0" } }
Well I did have NULL in there but when I put null in there it crashes my
mud when ever someone dies. (When the bodybag is created given to the
morgatition and then saved in this struct) But this one give out
warnings about incompatible types. Anyone got any idea what I can put in

        - Matt

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