Re: Vampires as a "Feature"

From: Rodrigo Barbosa (
Date: 02/11/99

At 06:27 PM 02/10/1999 -0500, you wrote:
> If you are going to
>bother to put vampires in your MUD, do it right, make sunlight hurt them,

Already does.

>make them need to feed,

Finishing this implementation today.

> put in some kind of power hirearchy that may be
>more important than leveling.

Will work on it this week.

> Make it INTERESTING, not mundane!

That's what I'm trying to do with Vampires and Werewolves ...

Most new classes and races I see implemented in other muds does not bring
anything NEW to the mud. Expecialy new chalenges. That's what I'm trying to

My Vampire, when hit by sunlight, looses up to 10% of it's HP. During the
it recovers it's HP at (gain * 2). It can feel the night approching, as
well as sunset. It will be able to go through locked door using it's smoke
form (and won't want to be hit by a magic weapon while in that form :-)).
It get BLINDNESS when in ROOM_HOLY. A lot of things of that sort.

Well, at least I think it will be interesting ...


Rodrigo Barbosa <>
"Born to be wild !"

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