> I have a question about spec procs: Is there any way for a spec proc to
> determine the vnum of the npc/obj/room it is on? I've looked through all
> of the procs given, and I can't find any example of anything similar. As
> for the reason I want to know if this is possible is I'm going to have
> one spec proc assigned to some npc's, and when the user types a specific
> command (the same for each), each npc will resond in a certain, possibly
> unique, way. Or would it be better for me to simply write a bunch of
> spec procs, one for each npc, and just assign unique spec procs to each
> npc?
struct char_data *mob = (struct char_data *) me;
vnum = GET_MOB_VNUM(mob);
PjD
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