Hello...
I'm trying to get zone flags up and running...all the OLC interfacing
etc work fine, my problem lies with actually calling ZONE_FLAGGED or
similar...the flags are set up I guess, identical to what the room_flags
are. That is, #define ZONE_FLAGS(loc) (zone[(loc)].zone_flags) and
#define ZONE_FLAGGED(loc, flag) (IS_SET(ZONE_FLAGS(loc), (flag))).
Zone_flags declared as a bitvector_t (bpl15).
My problem lies in the fact that the following crashes:
ACMD(do_test)
{
struct zone_data *zone;
sprintbit(ZONE_FLAGS(ch->in_room), zone_bits, buf1); <---
crashes here.
sprintf(buf, "Zone: [ %s ]\r\n", buf1);
send_to_char(buf, ch);
}
along with the infunctionallity of:
if (!zone_table[location].status_mode && !ZONE_FLAGGED(location,
ZONE_IMMOK)) {
(status_mode is an integer, declaring 0 if zone closed, and 1 if zone is
open).
OLC loads, saves etc the structure fine within the files. I'm at a loss
as to work out what's wrong with ZONE_FLAGS()
and ZONE_FLAGGED(), so if someone else spots it and/or needs more
information, I'd be greatily appreciative.
-C.
---------------------------------------------------------------------
Julian Buckley, 3rd Year Computer Systems Engineering
Dept. Computer Science and Electrical Engineering, Univ. of Qld
E-Mail: s348266@student.uq.edu.au
Web Page: http://student.uq.edu.au/~s348266/index.html
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