Medit crashing...

From: Emil Nilimaa (
Date: 11/12/99

Using ASCII pfiles and Oasis Olc
#.0circle bpl15

After adding new places to wear eq,
the medit seems to crash for me. (Oasis Olc)

I did a grep on both feet and FEET, and added the new place
to all the places i could find the feet place at.
This seem to work pretty good, until i try to use
the olc. Redit and Oedit work good,
but not medit.

When trying to medit any mob, the game crashes,
and i get this with the gdb:

#0  0x4009f626 in chunk_free (ar_ptr=0x4012f580, p=0x8183948) at
#1  0x4009f38d in chunk_alloc (ar_ptr=0x4012f580, nb=128) at malloc.c:2515
#2  0x400a0294 in __libc_calloc (n=121, elem_size=1) at malloc.c:3574
#3  0x80a44f6 in str_dup (
    source=0x81338c8 "Is that some type of differntial curve involving some
strange, and\r\nunknown calculus that she seems to be made out of?\r\n")
    at utils.c:89
#4  0x807f7a8 in copy_mobile_strings (t=0x8183808, f=0x812b2c0) at
#5  0x807f433 in copy_mobile (to=0x8183808, from=0x812b2c0) at genmob.c:128
#6  0x8090bae in medit_setup_existing (d=0x817f238, rmob_num=0) at
#7  0x8093819 in do_oasis (ch=0x817f9d0, argument=0xbffff891 " 1", cmd=143,
    subcmd=3) at oasis.c:227
#8  0x8089be7 in command_interpreter (ch=0x817f9d0,
    argument=0xbffff88c "medit 1") at interpreter.c:765
#9  0x8070c09 in game_loop (mother_desc=3) at comm.c:751
#10 0x8070218 in init_game (port=4000) at comm.c:356
#11 0x8070195 in main (argc=3, argv=0xbffffc14) at comm.c:320
#12 0x4005ecb3 in __libc_start_main (main=0x806ff30 <main>, argc=3,
    argv=0xbffffc14, init=0x8048fe0 <_init>, fini=0x80a7cfc <_fini>,
    rtld_fini=0x4000a350 <_dl_fini>, stack_end=0xbffffc0c)
    at ../sysdeps/generic/libc-start.c:78

anyone added new places to wear eq and using the oasis olc?

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