Daniel A Kopke wrote:
>You've added more than 256 levels without changing the level type to
>something larger than 'byte', eh? BTW, changing it from 'byte' will
>change the size of a player record, so if you're using binary player
>files, you'll either have to do a pfile wipe or convert the pfiles.
Uhmmm... byte ranges from -128 to 127. unsigned byte (declared ubyte in
circle) ranges from 0 to 256. I tested with ubyte on levels once and got
that error. So I changed it to short int and it worked.
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