Re: [newbie] Zedit prob and refresh spell

From: Del (caminturn@earthlink.net)
Date: 03/19/00


Looks good to me, just need to add in a spell in the rest of the code to
go along with it.


Alex Mann wrote:
>
>     case SPELL_MOVEMENT:
>       move = move + 30;
>       send_to_char("You feel refreshed and ready to continue.\r\n",victim);
>       break;


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