Re: C++

From: George Greer (
Date: 06/27/00

On Tue, 27 Jun 2000, Claude Belisle wrote:

>It won't without some modifications. Those are mainly to clean up some
>of the 'loose' C constructs that are not accepted by C++.  Usually
>involves casting some pointers, making implicitely int returning function
>explicit, and a few other things. I did it with PhoenixMUD's code and it
>took about 4 hours (but then, I'm no expert, so maybe 2 for you guys? ;)
>But once it compiled (and not absolutely cleanly because one function cannot
>really be fixed, but it only generates a warning), then it ran with no
>complications whatsoever.

You must've had an old (bpl12-ish) copy of CircleMUD. I specifically ran it
through g++ to make sure it compiled and booted to the point of logging in.

George Greer

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