Re: [CODE] Pause j_sshaw@HOTMAIL.COM on Sun, Jul 23, 2000 at 10:34:04PM -0400

From: Mike Stilson (
Date: 07/23/00

On Sun, Jul 23, 2000 at 10:34:04PM -0400, jeff shaw wrote:
> I was hoping to make a pause function so I could pause certain skills and
> spells. I dont want it to be included with the spell/skill parameter info
> but a function itself. I would know how to do this but only for pausing the
> whole entire MUD, so what I was thinking is to use the built in clock for
> the MUD to use. Like
---end quoted text---

how about using WAIT_STATE(ch, n * PASSES_PER_SEC) where n = # of seconds?

Mike Stilson <>

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