Iedit and OasisOLC bugs.

From: Erwin (Mystikarc@softhome.net)
Date: 01/15/01


When I 'iedit' an object, then try to olc edit anything, the mud crashes
with
'SYSERR: do_oasis: Player already had olc structure.'
When I iedit, quit, return, then edit anything it wont crash. However,
if I iedit say object 1, then save and quit and return. then oedit 1,
and save, it returns the instance of the iedited object back to normal
'1' object. (iedit 1 from sword to candle, oedit 1 to from sword to gem,
candle now gem).

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