Re: Potion Miscibility

From: Daniel A. Koepke (
Date: 01/29/01

On Tue, 30 Jan 2001, russ brown wrote:

> Well I was thinking of making the chance of a bad reaction
> proportional to the number of potions quaffed so far (by adding a new
> variable and APPLY _POTIONS_IMIBED to be used with the digest flag.)

Why not a flat probability of, say, 1/4th or 1/5th?  Then it *could*
happen on the second potion, but it's unlikely.  I think adding more
applies and variables is a bit more than it required.  A straight
probability will do, frob the probability as necessary.


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