Question about save_char() in Crash_load()

From: Kras Kresh (
Date: 03/17/01

I am using bpl17 circlemud.
In objsave.c in the function Crash_load()
where save_char() is called
would it be damaging or would it change anything if i moved that down to
right before the mudlog that checks for hoarders?
I also have the mud with bpl15.
Would the same thing apply to this?
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