Re: [NEWBIE] Maybe I am just missing something.

From: Paul Carley (
Date: 03/18/01

> So does anyone know of a way to make it appear as the mob is pausing
> when telling it's story?   WAIT_STATE won't work, since the player is
> initiating the story with commands I can't use the WAIT_STATE on the mob
> since ch is the player in this context and I can't figure out how to
> pull the mob's struct back in to use WAIT_STATE and do_say instead of
> send_to_char.
> Or has anyone written a function I can 'steal' that does pausing?

Sounds like this is what you're looking for.


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