Re: OLC problems with saving objects

From: Kras Kresh (kras_kresh@hotmail.com)
Date: 08/01/01


>Ok, I have Circle3.0b pl18 and the correct OLC patch for it. I can create a
>room, save it, create a mob, save it, edit the zone, save it then create
>objects and save them. then when the mud is restarted the mob resets and
>rooms are all intact, but my objects aren't saved. I can't even do the
>"load obj vnum". I made sure to save to memory using the "oedit save zone"
>command. What could be wrong?

When you make the changes, are the modifications updated when you load the
stuff? Then check when you do oedit save zone what zone you actually saved
it for. Try typing 'olc' to see the list of not saved. If this doesn't help,
maybe this command - it calls on the function to save all olc changes when
you reboot your mud.

ACMD(blah)
{
  if (!save_list) {
    send_to_char("No zones to save.\r\n", ch);
    return;
  }
  save_all();
  send_to_char("You save world info.\r\n", ch);
}


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