[newbie][code] act question

From: robert tavares (vze26fdh@verizon.net)
Date: 08/11/01

In Spells.c

 act("$p is filled.", FALSE, ch, obj, 0, TO_CHAR);

I understand what the act("$p is filled.", ..........   
part does. but the rest has me a tad baffled as to its purpose.

Anyone care to assist me in clarifying this?

Also in spells.c


  obj->affected[0].location = APPLY_HITROLL;
  obj->affected[0].modifier = 1 + (level >= 18);

  obj->affected[1].location = APPLY_DAMROLL;
  obj->affected[1].modifier = 1 + (level >= 20);

When ppl change the # of max lvls in their muds. do you guys scale this
as well? just an idle preference question.

In spec_proc.c

      const char close_path[] =

totally befuddled...

never seen anything resembling this before.

BTW guys, thanks for your help.

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