[newbie][code] act question

From: robert tavares (vze26fdh@verizon.net)
Date: 08/11/01


In Spells.c

 act("$p is filled.", FALSE, ch, obj, 0, TO_CHAR);

I understand what the act("$p is filled.", ..........   
part does. but the rest has me a tad baffled as to its purpose.

Anyone care to assist me in clarifying this?


Also in spells.c


  SET_BIT(GET_OBJ_EXTRA(obj), ITEM_MAGIC);

  obj->affected[0].location = APPLY_HITROLL;
  obj->affected[0].modifier = 1 + (level >= 18);

  obj->affected[1].location = APPLY_DAMROLL;
  obj->affected[1].modifier = 1 + (level >= 20);

When ppl change the # of max lvls in their muds. do you guys scale this
as well? just an idle preference question.


In spec_proc.c

      const char close_path[] =
 "W3a3003b33000c111d0d111CE333333CE22c222112212111a1S.";

totally befuddled...

never seen anything resembling this before.

BTW guys, thanks for your help.
-rob-
icq-123260901

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