From: Shay (
Date: 05/17/02

At 05:42 PM 5/17/2002 Friday, you wrote:
>On Sat, 18 May 2002, Peter Finlayson wrote:
>>> It'll be removed whenever we move to ASCII player files.
>>Tell me, why do we want to move?
>Because binary is not suited to how the MUD manages the player database and
>its disadvantages are particularly annoying.
>Text parsing can be really fast.  You might be surprised to know that a
>lex+yacc parser loads the CircleMUD world faster than the current db.c code

Why not fully switch to an actual database?  Say, MySQL?  I've done so in my Java implementation of Circle and have found it to be quite fast.

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