*HINT* towards adding new variables to a larger world files

From: Christian Ejlertsen (chr.ejlertsen@has.dk)
Date: 06/03/02

Heyas all

For thoose using OLC and having to add new variables, that beeing strings and/or numbers, all you have todo is first write and make writecode for OLC. Next boot up the mud with new code, save all object/world/trigger/xxxxxx files. Then you add the parts needed in db.c that loads up the world files, make the code. Boot the MUD again and viola you are flying.

In some cases it can be a little tricky to get it right, but it sure saves alot of time.


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