Re: *HINT* towards adding new variables to a larger world files

From: Jason Yarber (
Date: 06/04/02

> For thoose using OLC and having to add new variables, that beeing strings
and/or numbers, all you have todo is first write and make writecode for OLC.
> boot up the mud with new code, save all object/world/trigger/xxxxxx files.
Then you add the parts needed in db.c that loads up the world files, make
the code.
> Boot the MUD again and viola you are flying.

Gee, now why didn't I think of that....neat trick, I'll remember it.

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