ascii map (mobiles and players)

From: Joseph J. Arnusch (the-ironman@SHAW.CA)
Date: 06/13/02


     I uses the asciimap.c for my map on my MUD. This the second attempt on
creating a MUD that i have done. In the first attempt I made it so
asciimap.c also detected if there was a player in the room and if there was
it would put a flashing "P" instead of putting in whatever the sector ascii
graphic would be. I also did the same thing so it would check for mobiles
and put a flashing "M". However, I can't seem to remember how i did it this
time around... So if anyone has done this on their mud or just knows how to
do it, I would appreciate a snippet or anything that may help.

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