Re: Latest DG script patch

From: The Fungi (
Date: 07/11/02

On Tue, Jul 09, 2002 at 12:31:47PM +0200, Thomas Arp wrote:
> Changes:
> * improved-edit.c: removed redundant buffers.
> * interpreter.c: 'Change description' displays correct usage.
> * mail.c: 'send mail' displays correct usage. (/s /h etc.)
> * Xedit.c - removed global buffers buf, buf1, buf2 and arg
>   Introduced local 'bitbuf' buffers for output of bits.
> * Fixed error-prone calls to write_to_output through-out the oasis files.
> * Fixed error-prone calls to send_to_char through-out the oasis files.

This is great. I have only one question... I see no fix for my
earlier reported bug and now I'm begining to think that maybe it
isn't a bug but rather an intentional design feature. Room triggers
set using redit don't show up instantly or after a zreset, but
instead require a reboot of the MUD. Yet "attach wtr..." seems to be
working fine immediately. Was there a specific reason to wait for a
reboot to attach? I can easily provide a patch that fixes this but I
thought maybe it was a bad idea for some reason I can't fathom.

I'm also seeing what I suspect is an actual bug where attaching a
room trigger via zedit commands appears broken...

   zedit -> n -> 0 -> t -> 2 -> 4 -> q -> y -> zedit

...and the command list shows empty again. Or am I possibly not
using it correctly?
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