Re: Expanding the available skil/spell slots?

From: Mathew Earle Reuther (
Date: 07/23/02

> I am not certain if acsii pfiles has changed how spells/skills are set, but
> if it hasn't then if you simply increase the MAXSPELLS number, you'll be
> making a lot of skills into spell types. You'll have to do a player file
> conversion to move all skills.

I don't have any active playerfiles, however.  I'm not worried about
conversion or loss of files.  I just wipe myself and the test characters
any time I muck with the pfiles right now.  So it sounds like, assuming I
change the numbers in all relevant places, I will be able to do this?


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