128bit old + dg patch bug, no known fix?

From: Mathew Earle Reuther (graymere@zipcon.net)
Date: 10/09/02

I think (maybe) there is a bug in the 128bitdgolc patch that Templar Viper
released.  On my system I recently discovered that for about the past 2
weeks, my code hasn't recognized store products properly.  It seems to
believe that nothing is being produced. :)  Going through my backups, I
discovered that this coincides with my upgrade to 128bits.  (Yes, I did
mess up the patch a little, so it could be my fault and not a bug . . .)
I figured I'd send out a message in case anyone else has run into any
issues, or possibly fixed this on their own, or if anyone has a clue as to
why store products would not be read appropriately now.


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