Re: Circle 4.x wish list

From: Artovil (artovil@arcanerealms.org)
Date: 11/20/02


At 23:32 2002-11-19 -0800, you wrote:
>--- Tseran <Tseran@SEXMAGNET.COM> wrote:
> > > 1. Highly data driven. move all of the static
> > string stuff to files and
> > > see about moving a lot of the hard coded numbers
> > and stuff like levels
> > > and their titles for example to files as well.
> >
> > I also think it would work well having things like
> > saving throws, class
> > info, skills, spells also done in this fashion.
>
>Adding onto this idea, why not a mysql flavor of
>CircleMUD?  Upsides include web adminstration, ease
>of adding new code to your mud (e.g. easier to add
>in things that require varibles w/o all the mess of
>opening files and parseing), while downsides would
>include servers not having mysql, and mysql downtime
>issues ;P

Well, all that could be handled with configure packages without any fuss
whatsoever.  So that shouldn't be a worry, actually.

Regards,
/Torgny

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