Re: EasyColor 2.2 and CircleMUD 3.1

From: Tseran (Tseran@SexMagnet.com)
Date: 12/13/02


On Friday, December 13, 2002, at 11:14  AM, Marcel Honstraß wrote:
> That causes an affect which i think is unwanted.

That is debatable.  I have never had any problem with mortals using
color.  They play with it for a few days, get bored of it and go on
with their MUDding.

> Any idea to solve this problem
> (only immortals inputs should use easy color) is welcome.

If you really wanna stop it, in every place a mortal can send output,
set up a check.  If they are mortal, do a color_proc call with a 0
color level.  That will clear the color codes before they are sent to
the write_to_output.  That's a lotta work to stop something not that
terrible.
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