| struct dam_weapon_type | |
| { | |
| const char* to_room; | |
| const char* to_char; | |
| const char* to_victim; | |
| } |
| Visible in: | fight.c | |
| handler.c | ||
| Used in: | extract_char_final() | handler.c |
| perform_violence() | fight.c | |
| set_fighting() | fight.c | |
| stop_fighting() | fight.c |
| Visible in: | fight.c | |
| Used in: | perform_violence() | fight.c |
| stop_fighting() | fight.c |
| Visible in: | act.wizard.c | |
| fight.c | ||
| Used in: | dam_message() | fight.c |
| do_stat_character() | act.wizard.c |
| Defined in: | db.c |
world
extern struct room_data* world
| Defined in: | db.c |
fight_messages
extern struct message_list fight_messages[60]
| Defined in: | db.c |
object_list
extern struct obj_data* object_list
| Defined in: | db.c |
pk_allowed
extern int pk_allowed
| Defined in: | config.c |
max_exp_gain
extern int max_exp_gain
| Defined in: | config.c |
max_exp_loss
extern int max_exp_loss
| Defined in: | config.c |
max_npc_corpse_time
extern int max_npc_corpse_time
| Defined in: | config.c |
max_pc_corpse_time
extern int max_pc_corpse_time
| Defined in: | config.c |
| Prototyped in: | fight.c | |
| Calls: | act() | comm.c |
| affect_from_char() | handler.c | |
| affected_by_spell() | handler.c | |
| Called by: | damage() | fight.c |
| do_visible() | act.other.c | |
| perform_immort_vis() | act.wizard.c | |
| Prototyped in: | fight.c | |
| Called by: | perform_group_gain() | fight.c |
| solo_gain() | fight.c | |
| Prototyped in: | fight.c | |
| Calls: | mudlog() | utils.c |
| send_to_char() | comm.c | |
| sprintf() | ||
| Called by: | damage() | fight.c |
| do_hit() | act.offensive.c | |
| set_fighting() | fight.c | |
| References Variables: | world | db.c |
| Prototyped in: | fight.c | |
| Calls: | MAX() | utils.c |
| Called by: | do_kick() | act.offensive.c |
| do_score() | act.informative.c | |
| hit() | fight.c | |
| spell_identify() | spells.c | |
| References Variables: | dex_app | constants.c |
| Prototyped in: | fight.c | |
| Calls: | act() | comm.c |
| basic_mud_log() | utils.c | |
| replace_string() | fight.c | |
| send_to_char() | comm.c | |
| Called by: | damage() | fight.c |
| References Variables: | attack_hit_text | fight.c |
| dummy_mob | db.c | |
| Prototyped in: | fight.c | |
| Calls: | act() | comm.c |
| send_to_room() | comm.c | |
| Called by: | do_simple_move() | act.movement.c |
| raw_kill() | fight.c | |
| References Variables: | world | db.c |
| Prototyped in: | fight.c | |
| Calls: | gain_exp() | limits.c |
| raw_kill() | fight.c | |
| Called by: | damage() | fight.c |
| do_quit() | act.other.c | |
| Prototyped in: | fight.c | |
| Calls: | MAX() | utils.c |
| MIN() | utils.c | |
| perform_group_gain() | fight.c | |
| Called by: | damage() | fight.c |
| References Variables: | max_exp_loss | config.c |
| Prototyped in: | fight.c | |
| Calls: | basic_mud_log() | utils.c |
| fread_action() | act.social.c | |
| __errno_location(), abort(), calloc(), exit(), fclose(), feof(), fgets(), fopen(), perror(), sscanf(), strerror() | ||
| Called by: | boot_db() | db.c |
| References Variables: | fight_messages | db.c |
| Prototyped in: | fight.c | |
| Calls: | create_money() | handler.c |
| create_obj() | db.c | |
| obj_to_obj() | handler.c | |
| obj_to_room() | handler.c | |
| object_list_new_owner() | handler.c | |
| str_dup() | utils.c | |
| unequip_char() | handler.c | |
| sprintf() | ||
| Called by: | raw_kill() | fight.c |
| References Variables: | buf2 | db.c |
| max_npc_corpse_time | config.c | |
| max_pc_corpse_time | config.c | |
| Prototyped in: | fight.c | |
| Calls: | MAX() | utils.c |
| MIN() | utils.c | |
| change_alignment() | fight.c | |
| gain_exp() | limits.c | |
| send_to_char() | comm.c | |
| sprintf() | ||
| Called by: | group_gain() | fight.c |
| References Variables: | buf2 | db.c |
| max_exp_gain | config.c | |
| Prototyped in: | fight.c | |
| Calls: | act() | comm.c |
| hit() | fight.c | |
| send_to_char() | comm.c | |
| stop_fighting() | fight.c | |
| Called by: | heartbeat() | comm.c |
| References Variables: | combat_list | fight.c |
| mob_index | db.c | |
| next_combat_list | fight.c | |
| Prototyped in: | fight.c | |
| Calls: | affect_remove() | handler.c |
| death_cry() | fight.c | |
| extract_char() | handler.c | |
| make_corpse() | fight.c | |
| stop_fighting() | fight.c | |
| Called by: | die() | fight.c |
| do_kill() | act.offensive.c | |
| Prototyped in: | fight.c | |
| Called by: | dam_message() | fight.c |
| Prototyped in: | handler.h | |
| Calls: | affect_from_char() | handler.c |
| check_killer() | fight.c | |
| core_dump_real() | utils.c | |
| Called by: | damage() | fight.c |
| do_npc_rescue() | castle.c | |
| do_rescue() | act.offensive.c | |
| References Variables: | combat_list | fight.c |
| pk_allowed | config.c | |
| Prototyped in: | handler.h | |
| Calls: | act() | comm.c |
| basic_mud_log() | utils.c | |
| dice() | utils.c | |
| send_to_char() | comm.c | |
| Called by: | damage() | fight.c |
| do_cast() | spell_parser.c | |
| References Variables: | dummy_mob | db.c |
| fight_messages | db.c | |
| Prototyped in: | fight.c | |
| Calls: | MAX() | utils.c |
| MIN() | utils.c | |
| change_alignment() | fight.c | |
| gain_exp() | limits.c | |
| send_to_char() | comm.c | |
| sprintf() | ||
| Called by: | damage() | fight.c |
| References Variables: | buf2 | db.c |
| max_exp_gain | config.c | |
| Prototyped in: | utils.h | |
| Called by: | damage() | fight.c |
| do_restore() | act.wizard.c | |
| mag_points() | magic.c | |
| point_update() | limits.c | |
| stop_fighting() | fight.c | |