Re: New skills/commands/etc...

From: Michael Wright (wright@griffon.mwsc.edu)
Date: 08/01/94


Uh, me three, if possible.... :) Perhaps posting this to the group would 
be the easiest way to do this? :)
Thanks,
Mike
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*                Camera 3 get off the tracks, CAMERA THREE!!!               *
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On Wed, 27 Jul 1994, Anthony Spataro wrote:

> 
> 
> On Wed, 27 Jul 1994, Sergio Ricardo Ferreira Macedo wrote:
> 
> > 
> > 
> > 	I was sneacking through the code, trying to make a test-skill
> > (circle, as exists  in jedi) but noticed some weird things: how can I
> > set a new skill if it's said at the spells.h that 52 is the MAX spells
> > allowed? Can this be changed without affect the rest of the code ?
> > Could someone send to me a step-by-step description of what to do to
> > install a new skill/spell/command ? I know this seems lack of will power
> > but I haven't so much time to look all code to see what must be changed or
> > not. 
> 
> I wouldn't mind this either, so if you do it, I'd like a copy, please.
> 
> 



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