Hi all,
I recently have coded a skill called warcry to affect hitroll and
damroll. I had the problem to make the skill *not* cumulative.
I have solved this by using an unused AFF flag (AFF_WARCRY in structs.h),
thus I can simply unaffect the char before affecting it again.
My questions are:
1. Is there an easier way to make the skill non-cumulative than using
an extra AFF flag (I suppose there is) ?
2. stat shows AFF: UNUSED and , sets UNUSED - so where do I have to
enter the appropriate AFF_WARCRY flag descr. besides in structs.h ?
Thanks in advance,
Stefan.
--
Stefan A. Rensing Institute of Biology II/III - Schaenzlestr. 1
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