Kirby,
I assume by "working" you are the game implementor (or one of them) here's
a line of code that will allow any immortal character to drop cursed
items.
In act.obj.c find the perform_drop() function and change
if (IS_OBJ_STAT(obj, ITEM_NODROP)) {
to
if ((IS_OBJ_STAT(obj, ITEM_NODROP)) && (GET_LEVEL(ch) <= LVL_IMMORT) {
You can, or course, change LVL_IMMORT to lesser god, or anything you want.
Hope this helps,
Dave Conn ("Lannon" - lerch.cpsc.sru.edu 4000)
micros@sruvm.sru.edu
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