Hi ! I'm having a little problem with the new shop format from circle 3.00. Maybe you guys know what to do with it ... It's like this : i made a new show in new format selling for example a flail. But when i typed 'where flail' i sometimes got about 10 flails in a random room (same zone) : 'carried by (null)'. It would seem shop.c gives the objects in a large shop file to a random mob pointer that does not exist, if the shop owner already has them. I can't seem to find the problem, but i'm pretty sure it's in new shop file format ... (pl7 shop.c & .h used) B.U.G.
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