Re: question about AFF_....

From: Jeremy Elson (jelson@blaze.cs.jhu.edu)
Date: 05/24/95


> Hello,
> I just recently imped a couple new spells in my circle 3.0 patch 7 code that
> set either AFF_HOLY_MIGHT, or AFF_DARK_POWER, etc.  these spells work as far
> as damage bonuses, etc, go, but when I stat a player that is affected, the
> "SETS:" section of the stat shows as either undefined or unused, depending on
> whether I place the #define AFF_... in a new position, or one of the spares.
> Any ideas? because it's also not showing that the player is affected by the s
> ll if someone in the same room looks (ex. as with sanctuary)

You have to update the list of the names of AFF bits in constants.c.



This archive was generated by hypermail 2b30 : 12/07/00 PST