Re: Question time...

From: FourSpace (realm@styx.ph.msstate.edu)
Date: 07/09/95


you should probably add something to hit(), such as
if (your_condition_here) {
  stop_fighting(everybody_concerned);
  send_to_chars(knock_it_off_message);
  return;
}
you may also want to look at the spell casting routines for the
offensive, damage causeing spells to prevent their casting.
dunno, just a sug. as im not looking at the code.

F. Ball



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