Re: Autoloot

From: FourSpace (realm@styx.ph.msstate.edu)
Date: 07/24/95


On Mon, 24 Jul 1995, Jörgen Zigge Sigvardsson wrote:

> 
> BTW when I'm at it, how many bugs does the pl8 have anyway?
> I'm implementing a new skill, which allows skilled players to make eq, of mobs.
> The higher level and exp of the mob, the better equipment you can produce of the 
> corpses. It works just fine. A few minutes.. :) Something in the code produces
> 

Where do you store the deceased character's level on the corpse object
when you make it?  In the open/closed/pickproof integer that containers
use?


Fireball of Tempus



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