Something CLASS sensitive would be adding the newbie equipping in do_start
in class.c :
case CLASS_WARRIOR:
SET_SKILL(ch, SKILL_KICK, 15);
r_num = real_object(1251); /* newbie warrior sword */
obj = read_object(r_num, REAL);
obj_to_char(obj, ch);
r_num = real_object(1253); /* pants */
obj = read_object(r_num, REAL);
obj_to_char(obj, ch);
r_num = real_object(1255); /* newbie warrior shield */
obj = read_object(r_num, REAL);
obj_to_char(obj, ch);
command_interpreter(ch, "wear all");
r_num = real_object(2049); /* map */
obj = read_object(r_num, REAL);
obj_to_char(obj, ch);
r_num = real_object(2021); /* torch */
obj = read_object(r_num, REAL);
obj_to_char(obj, ch);
r_num = real_object(2073); /* waybread */
obj = read_object(r_num, REAL);
obj_to_char(obj, ch);
r_num = real_object(1258); /* bottle */
obj = read_object(r_num, REAL);
obj_to_char(obj, ch);
break;
Though possibly not the most elegant solution.....
-Stefan.
--
Stefan A. Rensing Institute of Biology II/III - Schaenzlestr. 1
The SysOp Biologist D-79104 Germany, FON: +49 761 203-2676 / FAX: 2675
e-mail: rensing@uhura.biologie.uni-freiburg.de MUD: port 4242 on that <- host
http://www.biologie.uni-freiburg.de/data/people/lije.html IRC:Lije MUD:Aragorn
"I love you !" "I know."
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