Mobprogs & adding to structs.h

From: Brad Johnson (
Date: 10/25/95


Recently I added some extra defines to my structs.h (three new eq 
positions, and the associated defines for wearing said positions.)  Now, 
when I try to get my pro-programmed mob to respond to things that it 
would before.  The only ones to work still are the rand_prog and the 
bribe_prog.  I've tested the speech_prog, and the greet_prog, but no go.  
Any ideas why?

Brad Johnson

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