Re: Has anyone tried to implement polymorph

From: C.J. (
Date: 11/17/95

> Suggestion... look at silly mud's code for polymorph spells....
> >From what I"ve been told, to polymorph characters, you must be careful 
> how they're handled, storing the original character, and handleing 
> thing's properly if a crash, or when the polymorphed character dies...

You'll most likely have to write everything from the ground up, but
silly's would be a little bit of a help.  Even silly's polymorph
code is buggy, and frequently crashes.  So use it as a model, but
a flawed one.

     Chris Jackson******
      All opinions are my own, unless of course I stole them

This archive was generated by hypermail 2b30 : 12/07/00 PST