Re: Has anyone tried to implement polymorph

From: C.J. (cjackson@knight.ufp.org)
Date: 11/17/95


> 
> 
> Suggestion... look at silly mud's code for polymorph spells....
> 
> >From what I"ve been told, to polymorph characters, you must be careful 
> how they're handled, storing the original character, and handleing 
> thing's properly if a crash, or when the polymorphed character dies...
> 
> 

You'll most likely have to write everything from the ground up, but
silly's would be a little bit of a help.  Even silly's polymorph
code is buggy, and frequently crashes.  So use it as a model, but
a flawed one.

-Chris
-- 
     Chris Jackson***cjackson@vt.edu***http://knight.ufp.org/
      All opinions are my own, unless of course I stole them



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