>
> Does anyone know the original intent of sharp[] in constants.c?
> It's not used anywhere, and I can't think of any application for it.....
>
> (Of course, it could be used somewhere, and I just didn't look hard enough) :P
It's to flag certian damage types as a sharp weapon or not, mainly to
restrict clerics from using those said weapons... IE:
if(sharp[GET_OBJ_VAL(weapon, 3)]) {
act("You cannot wield sharp weapons!", 0, ch, 0, 0, TO_CHAR);
return;
}
Gotit? :)
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